Well i had to refine some minor things here. I did a new pass on the eyes and did a pass on the fingers.
For the most part of the animation i wanted to make sure the hips and spine are fully working and green lit by my mentor before i press on with arms and go down the chain. The reason being, if i screw up the upper body and if have refined right down the little pinky - im screwed big time.
So working in a methodical way helps. Its ok to rough in this stuff but don't key the crap out of it until your 100% committed to the idea. If say the director/client liked it one day and not the next, and wanted a big change in the scene then fair enough. He/she is paying me to get it how they want it. So i have to be able to know how to take apart my shot and put in the new changes while keeping the shot working. OR if its too much start over lol or go back to an old file before you refined it to a high level.