Wow the final week. So this week i had to clean up all the dead spots where things stop moving and remove any areas that feel stiff. Its mostly cleaning up curves (which i do as i go) and tweaking the spacing of them keys in the graph editor. I do have weighted tangents on but i don't really like breaking the tangent weights, i'd sooner just add in an extra key. For the most part i don't offset my animation all the time, i normally add in keys and tweak curves - maybe that explains a lot if you feel my animation looks a bit poo. I do offset in places, but most of it is moving keys up and down in the graph editor and making sure i have decent curves (not changing the timing but changing the value of the key on the curve). You can't always get nice curves but for the most part i try to. Sometimes you might have the right timing but the spacing (the value in the graph editor for that key) might be wrong, so before you start changing all the timing check your curves. A lot of people are afraid of the graph editor but once you play around a bit and give it time, you get to know what to look for in a curve. Even now i still wonder if im using it correctly!!!!!!